BEGIN:VCALENDAR
PRODID:-//Microsoft Corporation//Outlook MIMEDIR//EN
VERSION:1.0
BEGIN:VEVENT
DTSTART:20121114T001500Z
DTEND:20121114T020000Z
LOCATION:East Entrance
DESCRIPTION;ENCODING=QUOTED-PRINTABLE:ABSTRACT: We present the multi-GPU-based calculation of percolation=0Aproblem on the 2D regular lattice for the multiple GPUs=0Aon the large-scale open science supercomputer TSUBAME 2.0.=0ARecently, we presented the multiple GPU computing with the=0Acommon unified device architecture (CUDA) for the cluster labeling.=0AWe adapt this cluster labeling algorithm to the percolation=0Aproblem. In addition, we modify this cluster labeling algorithm=0Ain order to simplify the analysis for the percolation. As a result,=0Awe realized the large scale and rapid calculations without a decay=0Aof computational speed on the analysis for the percolation, and=0Athe calculation time for the 2D bond percolation with L=65536=0Ais obtained as 180 milliseconds per a single realization.
SUMMARY:Multi-GPU-Based Calculation of Percolation Problem on the TSUBAME 2.0 Supercomputer
PRIORITY:3
END:VEVENT
END:VCALENDAR
BEGIN:VCALENDAR
PRODID:-//Microsoft Corporation//Outlook MIMEDIR//EN
VERSION:1.0
BEGIN:VEVENT
DTSTART:20121114T001500Z
DTEND:20121114T020000Z
LOCATION:East Entrance
DESCRIPTION;ENCODING=QUOTED-PRINTABLE:ABSTRACT: We present the multi-GPU-based calculation of percolation=0Aproblem on the 2D regular lattice for the multiple GPUs=0Aon the large-scale open science supercomputer TSUBAME 2.0.=0ARecently, we presented the multiple GPU computing with the=0Acommon unified device architecture (CUDA) for the cluster labeling.=0AWe adapt this cluster labeling algorithm to the percolation=0Aproblem. In addition, we modify this cluster labeling algorithm=0Ain order to simplify the analysis for the percolation. As a result,=0Awe realized the large scale and rapid calculations without a decay=0Aof computational speed on the analysis for the percolation, and=0Athe calculation time for the 2D bond percolation with L=65536=0Ais obtained as 180 milliseconds per a single realization.
SUMMARY:Multi-GPU-Based Calculation of Percolation Problem on the TSUBAME 2.0 Supercomputer
PRIORITY:3
END:VEVENT
END:VCALENDAR